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E**S
Strange New Worlds
This is a difficult supplement to review, simply because of the amount of things covered within it.Your rating will inevitably differ from mine depending on how you chose to play the game, though this really is a book that contains something for everyoneWe get rules for two new backgrounds, which are nicely characterful and add more colour the the Stargrave universe, along with six new powers to make them interesting and flavourful.Then we get a section on Starships and travel from scenario to scenario, which adds a few new rules and some stats for the crew's vessel of choice.These are great, and add just enough detail to make things interesting, without being too heavy on book keeping, in addition you can assign roles to your existing crew such as pilot and engineer which will affect how well you do in the various encounters covered in the next chapterThere are 20 encounters, which can occur 'between games' which have a variety of things happen to the ship and crew, or even spin off into scenarios in their own right if you had a mind to write them.The next chapter is five new scenarios, including a solo one, and one in zero gee. These are all kind of cool and introduce various weird aliens or environmental effects to spice up your gamesThe rest of the book is filled with advanced technology, alien artefacts, ship upgrades and a Bestiary of creatures to populate your games.I think if you were only to buy one of the Stargrave supplements currently available, this one probably has the most value, but lets be honest, they're all good and you won't go wrong whichever one you choose.I'm not sure where we're going next, but I'm sure we'll be going boldly !
J**.
Great supplement for a great game.
Nice additional crew options and good scenarios.
J**W
What a shame.
I like the books unfortunately this and the other book in the box were both damaged
R**S
shipboard fun
There are the normal Scenario's one in Zero G which looks fun to play .New crew and captain back ground with which to man the star ship with and have shipboard encounter's of various types .This may mean you never make it to the mission or have the pirates after you so great expansion and add another level to the game
G**E
Stargrave expansion book
Stargrave expansion book to add more missions and different encounters.
A**Z
Table game
Suplemento para um ótimo jogo de miniaturas
A**R
Great for Solo or Coop
Really excited for this solo campaign. Closest option I found to Joseph's Rangers of Shadow Deep in Sci-fi.
G**Y
Seemed good but wasn't for me so idk
Got this for my brother for Christmas, he seems to enjoy themIt was a last minute gift and the books came a little crinkled and warped but thats what happens when yoi order last minute so, but he pulled all of them together and put them under a large heavy item and wad more them happy so no complaints
T**S
Fun Little Book
If you are a fan of Stargrave, then this is a great little book to pick up. It has some great rules for running your own ship, and some new scenarios that are fun to play.
H**N
Stargrave among the stars?
This rules expansion diverges a bit from the core tabletop game and introduces minimalist starship combat for your crew when they aren't planetside. It's mostly a ship as base mechanic that answers the question if you wondered what your little guys do when aren't shooting, or getting shot at on away teams.Additionally BE adds new scenarios and potential crew to the mix along with a few new beasties and items. It's a fun supplement that fleshes the game out beyond surface skirmishes that might appeal to you is you are looking to build more narratives into your game.
Trustpilot
4 days ago
1 week ago