


⚔️ Unlock the magic where Disney dreams meet epic RPG battles!
Kingdom Hearts Greatest Hits for PS2 is a groundbreaking action RPG that fuses Disney’s iconic characters and worlds with Square Enix’s Final Fantasy heroes. Featuring a real-time battle system, authentic voiceovers, and stunning 3D graphics, this cult classic invites players to embark on a unique, fast-paced adventure that redefined the genre and continues to captivate millions.
| ASIN | B000066TS5 |
| Best Sellers Rank | #10,617 in Video Games ( See Top 100 in Video Games ) #39 in PlayStation 2 Games |
| Compatible Video Game Console Models | Sony PlayStation 2 |
| Computer Platform | PlayStation 2 |
| Countries | - |
| Customer Reviews | 4.6 4.6 out of 5 stars (3,187) |
| Date First Available | September 28, 2005 |
| Global Trade Identification Number | 00662248902012 |
| Item Weight | 2.82 ounces |
| Item model number | 9808 |
| Language | English |
| Manufacturer | Square Enix |
| Product Dimensions | 6.69 x 5.35 x 0.63 inches; 2.82 ounces |
| Publication Date | June 15, 2006 |
| Rated | Everyone |
| Release date | June 15, 2006 |
| Terms of Use | By placing your order, you're purchasing digital currency or a license to a digital product, and you agree to our Games and Software Terms of Use and any Developer or Publisher Terms of Use that apply. |
| Type of item | Video Game |
| UPC | 662248902012 044113223659 |
J**U
A Key to the Heart
When I'd first played Kingdom Hearts almost seven to eight years ago, I was skeptical on its possibilities as a RPG. I wasn't too fond of Disney's creations at the time, and I also knew Square Soft was a bit down in their capability. However, I gave the game a shot. When I began playing, I became enticed by the simplistic yet complex play style. The graphics were nice at the time as well, but I was drawn more towards the storyline, music, and battle system. Let's break them down, shall we? - Storyline A door to the heart of all worlds. The key to the heart. Kingdom Hearts 1 seems to revolve around the battle between light and darkness. It is an age-old battle, but it's always interesting to see one's interpretation of it. For this game, it's the interpretation that the battle occurs mostly within oneself. To fight that which is wrong and to follow the light within one's heart. I won't go too far into detail, for spoilers' sake. However, the story does move along the lines that one should do what they feel is right even if it means going against all odds in order to make things better for everyone, and that one should never give up on their true friends. - Game play system The play style of this game is both simple and complex. No standing in one spot and hitting an enemy. Rather, due to the 3D nature of this RPG, it is a real time battle system - requiring the player to always be on their toes and aware of their surroundings. Yes, if you aren't fully prepared, you will see the 'Game Over' screen. But don't despair! Just adjust your strategy and be more careful. The simple nature comes from that you technically can overcome any enemy by overpowering it simply with jumps, moving, and physical attacks. The complexity comes from that you have many other techniques as well as magic at your disposal in order to come up with a strategy against an overwhelming opponent force. Knowing the balance of what to use and when is the key to your success. - Music Yoko Shimomura did a wonderful job at this. Her compositions for Disney worlds and even some original areas were stunning and quite fitting for the areas. The inclusion of battle themes specific to each world is also pleasing to the ear, as it means one does not constantly hear the same battle music over and over through the course of the game (unless one tends to 'grind' like I do). - Graphics For the PS2 at the time of Kingdom Hearts' release, the graphics were actually better than even I anticipated. Yes, they are seemingly 'kid-like', but they are fitting for this game. However, as you play, you realize that even with such graphic design, some enemies can still be quite surprising and to not base your strategy merely on how the enemy may look. A good amount of detail was put into the game in all aspects. Environments actually are done well and have quite a bit to just look at in some areas. Characters are rendered wonderfully, especially several of the cameo characters. It was nice to see some of the older Final Fantasy characters redone in a new way and some even still looking almost exactly the same - with the exception of greater detail on their character model. - Final Say I must say that even if you aren't sure about the game, it is worth a shot to play. I didn't think it'd be too good, and I ended up loving it. If you aren't sure still, find a place to rent it from or someone to borrow it from. Personally, I believe it'd be worth the time to delve into the heart for the first time.
A**R
An Unforgettable Title For Sure!
Kingdom Hearts is, without a doubt, one of the best RPGs out there! It is centered around a lovable cast, and an unforgettable plot. It is chock full of exciting battles and heartwarming scenes. It is the kind of thing that can be enjoyed whether you are a child or adult, I think. Certainly it is one of Square Enix's best productions! Overall, I believe that Kingdom Hearts is a solid purchase, and worth every penny that it costs! Package arrival: The delivery was prompt, and the parcel arrived earlier than I had expected. The game was in immaculate condition. It had clearly been handled with care during its shipping. Below I will touch on some of the game's specifics. Mechanics: It may take some time to adjust to the controls (such as having to press O to jump rather than X like you would in other games), but after some practice they become second nature to the player. Although the command menu appears daunting at first it also becomes something that you come to know like the back of your hand. Once you acquire different spells you will be able to assign certain ones to certain keys, making casting quick and easy (this is handy especially when you are in a sticky situation). Gameplay: Kingdom Hearts is a very adventure-oriented game. In order to uncover treasure as well as progress the plot you will need to be up for a great deal of exploration. While wandering about you will get to take a trip down memory lane as you traipse around the lands of the Disney characters you undoubtedly cherished while growing up. Unfortunately, in this game you are expected to defeat ALL of the enemies that are near you before you can open chests and interact with objects (in the later installments of the series you do not have to worry about having to do so). So, you would be wise to take down the foes that assault you (besides, you will be killing two birds with one stone as it will help you accumulate EXP). As you must level in order to grow stronger you will be expected to spend a fair amount of time "grinding" in order to climb the ranks. Thankfully, you are often presented with a handful of enemies, so leveling up is not SO hard to do. Generally, you are faced with a number of small-fry to fight. You will encounter groups of several of them at once, so while the EXP they have to offer is not a lot by themselves it adds up to a substantial amount before long.
C**.
Disney? Squaresoft! You Bet!
I dont actually believe in writing a review of a product until I have played and finished it, that being said, I finished this game in 30 hours and enjoyed every moment of it. The two entertainment giants, Disney and Squaresoft, have collaborated on a project that is genius in execution and fabulous in design. This game is a captivating and enjoyable romp through some of the most colorful and memorable worlds that Disney has placed on screen. We are taken everywhere from Halloween Town to the belly of Monstro the whale. All the while, I was engrossed with the story and eagerly devoured the hints and clues that floated my way. Many will dismiss this game based upon the involvement of Disney Interactive. Traditionally a gaming division that caters to children with cutesy characters, many will be quick to look over this title and forget about its offerings. For those who choose to ignore the labels placed upon this wonderul piece of software, they will be pleasantly surprised with the high-quality of animations and gameplay that it presents. Although this game is developed by Squaresoft, makers of the popular "Final Fantasy" games, that is where all similarities end. "Kingdom Hearts" is wonderfully refreshing in that evidence of its battle system. It all happens in real time, and the action is everywhere on the screen. The camera moves with quick and consice movements that only add to the action and immerse the players in the frenzied and wild battles. This game is fun for children, familiar characters and lush visuals take care of that angle. Yet it is also difficult. I found myself pressing the "continue" button quite often, throwing myself into yet another heated battle with the Heartless. All being said and done, this game stands out as a unique and refreshing addition to any game library. I am pleased and impressed with the quality of this product and hope to see a sequal sometime in the near future. I highly reccomend this game to action/adventure fans, as well as RPG gamers. Not really fitting into one category completely, "Kingdom Hearts" has elements and additions that will appeal to any gamer who takes the time to see past the boxshot and is willing to dive into one of the best adventures yet. This game deserves all the accolades that it gets, and is solid in its design and execution...definatley deserving of its best-seller and 5-star status!
L**Y
Addictive fun and great for fans of Disney characters
We bought this game to play with our son, who loves many of the Disney characters, especially Aladdin and Hercules. We all became addicted to this game, and played it far too much. Even now that we have finished it, we are still playing it, going back to complete puzzles, fight battles, and pick up treasure that we missed the first time through. Our son particularly enjoyed traveling to the worlds of his favorite Disney characters - meeting them and having them join our party to fight with us was a big thrill for him. I have two substantive complaints with the game. First, sometimes the camera angles change unexpectedly, causing your character to change directions unexpectedly! In tight spots and jumping puzzles, this can be quite annoying. Secondly, the interface to build your own gummi ship is quite frustrating and difficult. Luckily, you don't have to build a gummi ship to complete the game. The soundtrack and voices however, are spectacular. It sounds as though Disney was able to get nearly all of the original voice actors for the characters. In particular, Maleficent was magnificent! The music for the beginning and ending of the game is completely hypnotic. I found myself watching the beginning movie several times just to hear the music. The only weakness in the audio is that some of the cut scenes have text only (no voices). I don't understand why they didn't have voices for all of the cut scenes. The graphics are fabulous, especially the opening sequence. The opening sequence includes a breathtakingly beautiful play of sunlight on the waves on the beach. All of the game is bright and beautiful, as well. The game difficulty depends in part on how long you spend on the early (easy) levels. Unfortunately, there's not much to do on the first level except training battles, which quickly become repetitive. If you like variety and challenge, move on quickly to the next level, where the plot becomes interesting (and you can actually get killed in battle). I think that this is a great game for any Disney fans. I highly recommend it.
M**N
Great game,a classic
Works great
S**N
Kingdom Hearts
Kingdom Hearts is one of those games that just dares your dad to break down and rekindle those old Disney inspired, family filled, evenings. Some adults may feel that this game may be a bit out of their league, but you'll be amazed at how this game is capable of keeping even the most grown up of us around. First of all, the game isn't terribly difficult to get the hang of or to defeat (even on the higher difficulty setting). And most of the action focuses on constant button mashing much in the vein of your typical Hack n'slasher. You play the as the young boy named Sora who lives on a far away island with his friends Riku and Kairi. The friends all share dreams of adventure and travel. The story takes off from their plunging our hero into a strange yet familiar series of worlds filled with all the Disney inspired goodness most of us have grown up to know. The story itself has it's intrigueing moments, and yet others where everything is completey predictable. Sora levels up as you gain experience which you'll recieve for hacking down enemies. And you'll obtain some pretty interesting combat combonations for reaching new levels. You will be utilizing magic spells as well, though given the relative ease of difficulty, you might be more inclined to simply attack most things. I have found personally that the true challenges in this title lie in mastering all the mini games and completing the colloseum and sub events. And there quite a number of extras to engage in when not busy following the story. As you move along you'll come face to face with a host of Disney characters both good and evil, and will even adventure with a handfull of them as your NPC sidekick (who by the way levels up and gains combos like Sora). SquareEnix has even gone so far as placing it's flagship Final Fantasy series characters into the mix. Don't hold your breath FF fannies, the cast of character's you have come to know are somewhat dumbed down to fit the theme of this Disney inspired game. Of course that's just a bit disapointing, but it's a minor gripe. There is voice acting throughout most of the game's major storyline and it is generally done quite well, though it's a little strange hearing the character's speak and then go straight into dialogue in some small cases. The graphics and movie segments are of typical SquareEnix quality, and the many towns or areas, fields, and large landmasses you'll travel never get dull or repetitive. You will be traveling to many worlds created by Disney and a few by SquareEnix themselves, via a gummi ship. Here's where the all the vivid environments and attention to detail kind of dip. Your ship resembles a leggo constructed model with wings. And the backdrop is a series of swirling psycodellic patterns littered with blockish obstacles. Even the enemy ships look like leggo toys! It's nothing to write home about but nothing to worry over either, considering that you'll also be capable of constructing your own unique ships block for block or using blueprints found in game. These travel sequences are short and pan out to be like a space shooter arcade game. The soundtrack is very pleasing and filled with revamped or origonal Disney tunes, inlaid with some SquareEnix origonals for an epic classical feel. After it's all said and done, this is a good game with easy controls and difficulty, and is easy to get into and engrossed in. I feel there is always enough going on to keep up interests without getting repetitve. And there is enough good gameplay to get all age groups involved without having to negotiate with your inner child. I give it a 4/5!
J**E
Kingdom Hearts -- Worthy of its Praise
In 2002, Square Enix (then known as Square Soft) released Kingdom Hearts, a game that combined Disney with Final Fantasy. It tells the story of a boy who explores different Disney worlds searching for his friends, accompanied by Disney's Donald Duck and Goofy who themselves are searching for their king and friend, Mickey Mouse. While it was an instant hit, it did come under criticism. One criticism is how cliche the story is; it's another good vs. evil, light vs. dark, and friendship saves all story. The controls can also be pretty wonky, especially when underwater, and the camera is not very cooperative. These criticisms are certainly valid, but the game gets a lot of things right, as well. The Disney worlds are well-incorporated into the main storyline, so that each Disney world is not just a retelling of the movie but actually integrates the original movie's plotline with the game's. The storyline, although cliche and simple, is easy enough to understand without sacrificing good storytelling elements, such as a well-connecting plot, extra in-game reading that helps expand the plot, and tone. The atmosphere is also done to great effect, in no small part thanks to Yoko Shimomura, the composer behind the entire soundtrack; the music sets a good tone in each situation and helps to set a great mood. So while there some bad things about Kingdom Hearts, it's still a pretty good game that I believe is deserving of its praise. I recommend it highly.
B**R
I Don't Know If I'm Surprised
I'll admit that I didn't think that this game was the greatest idea to start with. I like turn based combat, I don't like the saccharine side of Disney, and I wasn't expecting a whole lot out of this strange union. That said, I was pleasantly surprised in a lot of ways by this game. It deserves its status as one of the best selling RPGs of the past few years, and at the current price ($20 as a greatest hit title) every PS2 owner should buy it. Now, don't get me wrong--there's a lot that's not right with this game. We'll start, as most people do, with the camera. These developers should be ashamed. I've met people who've failed out of community colleges that could have done a better job. It's simply awful. There's no other word for it. The camera gets stuck on things. The camera forces its way into awkward positions for no apparent reason. At several points I felt as though the level designers had specifically tried to use the horrible control on the camera to make things more difficult. Even .dot//Hack, which is not comparable to this game in a lot of ways, managed to build a camera that was responsive and let you keep your eyes on what you were doing. The levels are poorly designed for as terrible a device as they're using, and there's simply no excuse for this kind of shoddy workmanship. Another annoying problem for me was the dialogue. It's not that it was badly done (though there are some points at which the players don't deliver their lines in quite the fashion they were intended to)--it's that whoever scripted this thing didn't put enough in it. There were several points in this game where the dialogue simply cut off and you were abruptly switched back to floating text boxes. Very disconcerting and it did a lot to dull the experience for me. And just as an aside--I know that it's the theme of the plot, but did the designers really have to try and set the record for most uses of the word "heart" in a ten minute span? There are plenty of synonyms available, people--use them. All of that aside, though, this game still succeeds admirably despite its flaws. The combat system, while not perfect (I didn't much like the ability system, and I particularly didn't like having to stick items on your characters before a fight) is remarkable. The menu system is quite effective and the AI for your party companions is....well, it's terrible, but it's better than most of the ones I've seen in similar games. The plot is involving and scripted better than normal for Square. Rather than spiraling out of control near the end (as their stories so often do) everything remains tight and compact. The characters feel real and you actually care about what happens to them. Graphically, this game looks better than an awful lot of what I've seen on other platforms, and never mind how inferior the PS2 is supposed to be to the other two major consoles. Square, as usual, has assembled a great looking product. The music is also tolerably good, though perhaps not up to the standards fans of the Final Fantasy series might hold. The mini-games are there for you to play, though once again you're forced to jump off of the plot in the middle of the climax and go slog through all the worlds you've already been to if you want to accomplish everything. The game clocks in a little shorter than most Square RPGs (I finished up in a little over thirty hours with about half of the mini-games completed, and I spent a fair amount of time jumping into walls I wouldn't have had to if I'd gone to a walkthrough), but frankly I think most of their games run a little on the long end anyway, so that worked out well for me. On the whole, I'd recommend that any PS2 owner who's entertained the notion of purchasing this game go ahead and do it. For twenty dollars, this is probably one of the best values that you can get.
V**8
Problème
J'ai rencontré des difficultés avec ce jeu. Premièrement, il a du mal à passer dans ma console, ensuite il est en anglais alors que je le voulais en français. en résumé, je regrette cette achat d'ailleurs je ne joue pas avec ce jeu.
G**Z
Otimo game
Bem embalado, a capa chegou inteira, o jogo é um dos meus favoritos
M**O
Excelente juego
Llegó en excelentes condiciones y antes de lo que marcaba la fecha de entrega. Muy recomendable para cualquier gamer.
M**K
Super Fun Game.
Such a nostalgic game! This was one of the first video games I ever played so my review is typed through rose-coloured glasses but I started playing it through again last month and it's still so good! Really fun game play, great graphics that still hold up even after all this time. So colourful and happy, good for any age group. Highly recommend!
G**Z
Excelentr
El producto es nuevo, nunca abierto, justo como se describe. El envio fue rapido y no hubo ningun contratiempo. Recomiendo ampliamente este juego!
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